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Element

Client-side
Server-side
Shared

In order to perform operations on MTA objects via scripting, pointers to internal classes are exported to scripts as Lua userdata. Each of these classes has a number of exported scripting functions associated with them. Elements that have a physical representation in the game are also known as Entities. An element is a generic class that can represent almost all in-game entities. The built-in element types are:

ACL elements
Audio elements
DB elements
Account elements
Ban elements
Discord elements
Engine elements
File elements
Resource elements
Root elements
Server elements
Team elements
Text elements
Timer elements
Vector elements
Browser elements
XML elements
Matrix elements

OOP Methods and Variables

See Also